David's Darkmoon Deeds

I found out what my cloak does.
It causes hilarity, for me at least.

I took my time figuring out what to do with my cloak – it was, after all, taken off the body of a shapeshifting monster. I discover I can change my appearance at will. Fascinating. I will have to take advantage of this as I see it coming in handy as people seem to be hesitant towards me. I mean, for good reason. I’m deadly and people generally anger me with their idiocy…it’s not a good combination.

I venture out into the town with the hood up and disguised as an everyday-regular person. So far so good, but the real test will be with those who I regularly interact with. I head back to the church and pass myself off as a young woman who has come to pray for the evening. Completely out of character for myself, to be certain.

I observe the others come in and talk amongst themselves. Buttercup must be in the other room still sleeping on the bed – not like she needs the beauty-rest, dear thing. So far I have fooled everyone, seeing as they invite a perfect stranger to have dinner with them. A new development in the party: the dwarf has a bear. They came in covered in mud from rolling about in the woods (some barbaric bonding ritual, perhaps). Buttercup wakes up and is cautious around the bear at first, then runs over to me – I try to downplay it and pretend that I’ve never seen her before. My little darling fox is more intuitive than all the others in this room combined, though the game might have ended.

The dwarf is the only one at this point who is still fooled, though he strongly suspects that there is something terribly (and terrifyingly?) familiar about my new form. I come up behind him to whisper that his paranoia is showing. He is almost completely convinced I am, indeed, the great Illarya.

This will be interesting to say the least.

Down into the cursed caverns.

After all the horrors of the day in the lumber camp, we rest and feel invigorated.

In the middle of the night a female giantess comes into camp and I am awoken by the dwarf yelling about an intruder. Really, dwarf? We had not noticed. The dwarf seems repulsed by her presence, and offers Payday up as the unknown person she’s searching for, before we know that the person she’s looking for is her wayward husband. He has wandered off and she hasn’t seen him for days. Ellen tells her that we haven’t seen him in our travels. Apparently this appeases her and she leaves us to the rest we so deserve.

In the morning we head out on our next leg of the journey to find…whatever it is we’re searching for. Honestly, I care not for these pathetic humans and their trivial lives. The money I will procure from the ‘good deeds’ as Ellen calls them, will help to set up my animal shelter so I no longer have to interact with those who annoy me. I particularly despise Kreed and Payday – they view everyone around them as inferior, particularly if they are women. I imaging they think women are weak. I will have to show him that is not the case.

We draw near to a sacred place with large stone discs laying one on top of the other at the edges. Around are bones of a dead dinosaur, and as we approach the bones they all start to shake and animate. Perfect. We dispatch the creature’s remains then move onwards to the stone passageway leading down into blessed darkness.

I grab a pretty, long, rough, faceted crystal from underneath the two disks that lay on top of one another. Ellen tells me to keep the crystal close to me. I tell her that I don’t know what she’s talking about. Damn her and her perceptive gaze. This makes sneaking things more of a challenge around her, but I am up for a challenge.

As we near the entrance, kobalds appear. Stupid. Dead. Kobald. Ghosts. I hit one of the risen kobald spirits with my nifty new weapon three times, then another two before the dwarf’s arrow causes it to dissipate. Huh…I think I like this new bracer of mine.

When we go underground, I feel a cold grip my chest and it does not leave, throbbing against my heart. Ellen finally tells us about the curse and the ‘Gleam of the Stars’ but I feel no different when I pull out the gemstone I took from the entrance area. Wonderful. Ellen does not appear to be concerned about the curse while the others begin to look worried. I grimly continue on into the dark. Damnit Ellen, it would have been nice to know about the curse BEFORE we went underground. We could have sent Payday in before us as a ‘canary’ or sorts. (I have heard of this technique in my travels from those in the mining business – you send the canary down the mine before you send people to see if there is enough air for the sentient beings to breathe. Barbaric. Why not just send a male down? They are less useful than a lovely bird, for certain.)

I destroy a water elemental that tried to catch us by surprise. Surprise, indeed, to find it on the wrong end of my blade.

It took a while for the dwarf to realize that these Whites attacking us after we killed the false kobald king…these were the things waiting for us in the one room we did not enter in the caverns on our way to this chamber. Well…he HAD been hit hard earlier in combat. Yes, the false kobald king had been reanimated – and did not like that I wore the crown better than he ever could. Ellen did a spectacular job of holding off a horde of undead by making herself into a rock that their wave of evil would have to break upon. Nicely done. She really does make a better door than a window.

Upon exploring the rest of the chamber once the vile, annoying creatures have been dispatched, we find a body perfectly preserved in a sarcophagus. Well…the body was perfectly preserved until the air hit it, then it crumbles to dust. A tablet and a rod are in the sarcophagus where the well-preserved body had lain. Ellen reads the tablet and the name of Zelfin Cova is on it. I grab the sceptre that is in it – Ellen tells me that it gives off magic. I want it because it is pretty, but I feel that it will likely not remain in my possession for long.

We go back to the room we did not explore and find six sarcophagi – frog demands that I check for traps. He will pay for that later. No one commands me. I couldn’t care less if another trap explodes in his face, as I could use a good laugh. I guessed on whether the sarcophagus had a trap. Lucky for him, there wasn’t actually anything nefarious lurking.

When we get back up to the stairs, we have time to read the curse on the mantle above the door: A dread curse falls upon those who enter here unless they have the gleam of the stars upon them. Wonderful.

Bill (oh, yes, did I mention that we found some of the idiots from the lumber yard in here? They had made the error of looking here for shelter or something. Their words are noise to me) lets loose a scream and his teeth all begin to fall out of his mouth –I figure they have been down under ground for about a full day.

Curse Payday and his lackeys’ sudden but inevitable betrayal. As we left the underground stairway we are set upon by them. A brief but exhilarating fight ensues where I am finally able to show Payday that he was gravely mistaken to treat me so poorly and betray us. I take great pleasure in putting him down and stripping him of his belongings as I am sure he would have done the same to us. We leave him there to die and take the last of his group hostage. The others from below who have been cursed run off into the woods. They will surely die. Fewer idiots to deal with later, I suppose.

We must hurry now and I will keep the rest of this brief as I would like to put this memory to bed. The curse begins to take hold of me and my teeth fall out – I gather them up in the hopes of either putting them back in somehow, making a set of dentures (at my age, imagine!), or turning them into a fearsome necklace for others to understand my will. I feel awful as the cold extends from my chest to my jaw. Death is close to me now. I feel blood oozing down my face, sure to make me even more intimidating to behold than usual. The river master dwarf would seem to agree if his discomfort at my presence is any indication.

We make the journey to see Sister Minerva of the Sisters of Serenray to see if she can heal us. She says she can, but it will cost. Whatever happened to ‘doing good for good’s sake’? I graciously give her 300 gold and Payday’s 15 gold and his wedding ring. It’s not as if he’ll need them anymore.

I wonder how Buttercup is doing since I left her in the care of Lady Cirthana back at the church. The encounter with the acid-spitting bug from a few days ago has opened my eyes to the thought that, while I may recover from grave injury, it is not just me I need to watch out for anymore. I have spent so long on my own since I was banished from my kingdom under the mountain that I had forgotten to look out for my little one and have concern for her wellbeing.

I give Ellen the magic buckler that I looted off…someone. She will have fun with it, I’m sure.
I take my share of the cut after we meet with Kreed. Into the stomach it goes for safe keeping. I hope Kreed meets a slow, unfortunate end in the near future, full of nasty undead things eating him slowly from the toes up.

Now that we have some time to ourselves…I wonder what my cloak can do?

Kobalds...stupid, dead Kobalds.
And they smell worse than I remember.

In the morning we go and check on our former frog person. Demetrius cries for a few minutes then comes around to answer questions. He has been mind controlled and everything was fuzzy for him, he just did what he was told. He was with the family for 60 years – I suspect he is a dhampir, a pale, long-lived race. He revealed that Wiley Astley was the children’s tutor – the bespeckled corpse we found in the basement of the house. We decide to drop Demetrius off a the fork in the road to the farm and leave one horse with him while we continue on to Falcon’s Hollow. I think we have been too lenient with him – he has, after all, helped with the savage slaying of his employers.

Once we are back at the church, I decide to continue with my fun at the dwarf’s expense and draw a beauty mark and bold eyebrows on him while he sleeps. I can’t have him thinking he is sneaky when I am there to set the bar so high. He wakes in a paranoid haze and eventually rubs dirt all over his face in the hopes of wiping off his new eyebrows and beauty mark.
In hopes of finding gainful employment, or at least putting a dent in his abundance of gold reserves, we make our way back to Kreed where a couple of his minions tell us he has a proposition for us: one of his lumberyard workers has stumbled back to town ranting about how his comrades at a local yard have been slaughtered. Never one to turn down coin for a day’s work, I negotiate a thousand gold for each of us in exchange for cleansing the evil that has befallen the lumberyard. Not for Kreed, mind you. That man (though he has no honour and I am loath to compare him to others I have encountered that are, albeit, inferior to me in every way…this one disgusts me with his cowardice – sitting behind his desk and barking orders with intimidation of making others suffer at the hands of his minions or starving those who would be cut off from the scant money he supplies them for their hard work), can suffer for all I care – I do this for those who cannot fight for themselves or stand against him. I never liked bullies, and he is no exception.

Mudders, the one who witnessed the slaughter, tells what he saw while Kreed gathers a few of his loyal dogs to him to ‘babysit’ us during the fighting. I motion to Red to cast her eye on them in order to detect evil: Nolan, Towne, Kater, and Payday all have an aura of wickedness about them, though the last of the group, Rikio, seems to just be a sellsword working for a paycheck. Ellen cast her eye at the group and noticed that Payday has something magic on his person. Hmmm…I vow to myself that I will possess it one way or another. I am certain that he will betray us at some point and will use that as an excuse to rid the world of his poor manners.

When we arrive at the cut-yard, we find the decomposing bodies of both Kobalds and humans, though the little reptiles appear to have been dead for some time longer than the pink fleshed humans. To my dismay (and, I suppose, the others as well), a trap is sprung and the fight it on. Axes come flying out of nowhere, but we eventually suss out that there is something behind the flying objects that has managed to obscure itself from our view.

I help to rid us of these pests and mow down as many as I can reach.

Once they are all dispatched, I go about the unpleasant business of beheading the kobalds we have killed and the ones that were already dead, on the off chance that their bodies could once again be reanimated. Have I mentioned my dislike for the undead?
While the others bicker with their useless words back and forth in the courtyard, the dwarf and I continue on to the surrounding buildings.

We may have made a mistake in opening the door. The first room we examine has almost a dozen zombie kobalds, which we needed to dispatch post-haste. They have made a mess of the remains of some of the yard workers – insides on the outsides and strewn about all over the room, combined with the day’s heat has made this place truly disgusting.

Once that ugly business was done, we continued on to the second room which held the husks of three lumberjacks that are full of locusts and rats. Lovely. Who doesn’t enjoy killing swarms of unclean creepy-crawly things?

Thinking that the third time will be the charm, I am disappointed that the last building has traps that I try to disable and end up setting off the trap onto frog – I’m not overly concerned for his safety. In fact…I wonder if I can make a game of it in the future…he has not seemed to have changed his ways of barging into the fray full-tilts o why not let him take point to show us where the first arrow comes from? It might teach him a lesson…

Having dealt with all of this, we gather ourselves into relative safety and bed down for the night. Until tomorrow…

A bit of fun with the dwarf.
Can't have him thinking he's stealthy, after all.

We take shelter at a local pub this evening. Now is my time to have a bit of fun with my new pet dwarf.

Earlier today we were in one of the shops where he was trying to fill out paperwork to apply to the Maple Ridge Institute, but could not do so due to a lack of ink and quill. Unbeknownst to him, I procured a pot of ink and a quill thanks to my cat-like reflexes and practiced stealthy skills. I will deliver them to the dwarf now.

I sneak into his room to see him sleeping in a cot by the wall. I glide through the shadows and set about drawing what I now consider to be my trademark of friendly mockery for those I would consider my pets. A moustache and monocle in ink. Once it is complete, he wakes and I blend deeper into the shadows…then remember he can see in the dark just as well as I can. He looks as though his heart is going to give out on him from the shock of finding me in his room and accuses me of trying to kill him in his sleep. Do these creatures have no sense of humour? Do they not recognize playful camaraderie when it is clear as the nose on their face? I make some comment that he doesn’t trust me because I’m a Drow, then freeze, realizing what I have said. His shock tells me that the others have kept my identity a secret without me having to ask it of them. Damn.

I think about escaping through the door, then remember that I broke my lock picks in the lock when I made my way in the room. I leave through the window in a graceful ripple of darkness and chuckle to myself when I hear the dwarf trying to escape his room through the jammed door from below.

Yes, this will be fun.

Back from the Farm
My artistic abilities astound...

Before we leave the farmhouse, Ellen leaves a note directing those who would be ransacking the home for ill gains to stay out for we would track them down and punish them. I felt that the note was …missing something. I added my own little something in a form of a bloody handprint. The others must have also thought it was a brilliant idea for they reacted with a look I am all too familiar with: the ‘she must be mad but don’t say anything because she might kill us in our sleep’ cringe and smile. Little do they know, they have nothing to fear from me in that way – I have felt something strange growing in me these last few days…affection? Maybe. Attachment? Perhaps. Whatever it may be, it is new, a little annoying, and I welcome the feeling. Except the frog…though I tolerate him, but his brashness and impulsivity will get us killed and I cannot abide by that. If he is so eager to meet his maker I will not stand in his way, but I will not allow him to rag the rest of us down with him.

The trip back to town is uneventful and upon our arrival we scatter to tend to our own business. I wish to discover the meaning of the book I have taken from the farmhouse and go off in search of where I can procure a translation. I roam around town with Fumbles (really, I must ask him what his name is one of these days) and he is directed to ‘fuck off’ when he asks for directions to a library. He takes this in stride. Perhaps this is not the first time the phrase has been directed to him. I go to a couple of guards and ask for the location of a library. The duo ask me if that’s some kind of code and I remind them it’s a building with books. Simpletons. They direct me to the Maple Ridge Institute.

Fumbles and his new companion (really, does he not think that I cannot detect him following us?) go to the M.R.I. and Fumbles is revived at the sight of the books. I ask the halfling behind the counter if he can translate the book for me and he tells me that it is the book of Asmodeus and this demon’s religious rights. I shall give it to Ellen for safe-keeping – someone looking as I do and carrying around a book such as this could be looked upon in a negative light.
Fumbles seems happy where he is so I am fine with leaving him here. He looks so very wrapped up in his books that I wonder if this is the last we will see of him for a while…

His dwarf companion’s farcical ‘sneaking’ skills pull at my heartstrings. How can I possibly leave one as pathetic at taking care of himself such as him on his own? I have decided that I shall mark him as one of my pets, much in the way that I marked Fumbles in the forest before we met Red.

We all gather at a weapons shop where a wave of exhaustion crashes over me – it must have been the lack of sleep from the last few days from having to save them all from the house and the witch. I sell off the heart-ripping dagger for a song and purchase a set of lovely bracers that will shoot deadly energy at a foe. This could be fun.

There is, of course, the small problem of Demetrius still being in frog form. The goodie-goodies set out to return him to his natural state so they can interrogate him. Then they begin to argue over the money it will take to cast the spell to make him human again. These…words…grate on my last nerves and I throw in the 50 gold pieces they need to return him to human. Once the transfiguration is complete I stand over his prone form and tell him he owes me 50 gold. He breaks into body wracking sobs, presumably because he knows he will have to be my slave until he can pay me back.

Dear Uncle Grimlash "Golden Wolf" Mountainsheer
Have you heard

Dear Uncle,

It has been a while since I have sent my last letter to you. First I send my regrets to tell you that your sister has died. I will not rest till I find out how she died. I am hoping that my brothers have made their way to your place. Have you seen them? If so, then you already know what has happened at our homestead in the mountains. Please know that I will make sure that she is avenged.

I am writing in hopes that you can help me understand the will of Gozreh. I have gone out on this mission to find out who set that fire but I have been led to a group of odd individuals. I know I must find my companion before I can even start to find out what happened to my family, but these individuals. They need me and my skills. I was wondering if you could send me anything that can help me in my training. You where the family’s most talked about Ranger and the kings favourite. Can you give me any hints, tips, or potions that could help me on the way. If you send it to any nearest church I can collect it from there, tagged to this letter will be the church that i am staying at tonight.

I look forward to hearing from you.
your loving nephew

Prayer to Gozreh
“O Gozreh, I thank you for your guidance. You who guides the sea and the storm, who commands the beasts and the forests, you have protected me and my companions. I pray that you continue to direct me. Make me a vessel of natural energy. Let me be like a basin for your essence. In the night and in the day let me hear your voice and heed your forewarnings and advisements. In the cities and the forests let me be one with the heartbeat of the universe. I give you my eternal reverence." (Prayer from Gozreh pray book)

Gozreh, you have brought me to these companions. I thank you for this and without them I would have not lived through the night. It is with your guidance and strength that has made me fight beside them. I Pray to give you thanks and for you to guide me to my lost animal companion. I feel that my companion needs me and is calling me. I can’t leave this group, as you know, I owe a couple of them my life. I can’t leave until that bond has been satisfied, but I am afraid the voices that I hear are that of my companion calling for me. Please can you guide me in the right direction so I can find my companion. At least, give my companion a feeling that I will find them.

I pray to you with open heart and mind, thank you for all you have done. May my decisions give you pride in me.
Your faithful servant

Would be Hero Pt.2
Early the next morning Glenn finishes his story to his fathers grave.

Hey Dad, I’m back.

Now where was I. Oh right.

We celebrated the first night back feeling really great about ourselves. So we decided to have some fun with a drinking game. I won somehow but Ellen was definitely the best one at not spending her money, and Illyria gets very knivezy when she’s had a few.

The next morning Aunt Cirthana had a request for us to help track down and assist an associate of hers named Red Hood. Not wasting any time we headed off into the Darkmoon forest again. Tracking Red wasn’t difficult at all. Kinda like following a rampaging owlbear. The tracks led us to a cockatrice lair with a poor stoned halfling who we’re still working on fixing. I call him Mr Slate.

We were camping for the evening and pretty sure we were close on the trail of Red when a old lady came screaming through our camp claiming some crazy woman was chasing her.

Right as if on cue out comes Red, she screams to not let the Beast get away. Some confusion ensued with who this beast was when the old lady up and turns into a giant werewolf thing. I knew all those mongrels were bad. A big fight ensued where somehow the damn dog swallowed me whole!! And on top of that somehow I was able to stand up inside it and chopped him so hard he barfed me up. Which was gross by the way. With the help of Red we managed to take down the beast. Intrigued by my story about being able to stand up inside the dog’s stomach we skinned the pelt off the beast and cut out its stomach for study.

On the way back to town we came across an injured hawk and both Illyria and Ellen insisted on helping it out only for it to turn into an Imp and steal Ellen’s holy symbol. You can’t even trust the animals around here can you. After that we swung by and picked up Mr. Slate and headed back to town.

That night a very big storm rolled in and even with the poor weather we decided to head down to Oldfen. The ferry ride was fun even with Red almost drowning in the choppy water. A few hours of slow travel later we were ambushed by some Ankheg, the first couple were normal sized but suddenly a third super sized Ankheg burst out in front of us. We fought and drove off the monster. For good measure I shot at it with my bow to make sure it stayed away. But holy crap dad I totally landed like the best shot of my life. The arrow hit the beast on the wing base and it spun out of control and crashed into the ground dead! We were all like “ Did that just happen?” Needless to say that even in the pouring rain I was on cloud nine. Not letting good materials go to waste we made use of the Ankhegs natural carapace and got some good armor material. By this time the wind had picked up a lot and I decided to make a game out of using ankheg wings to fly/jump down the road. It was kinda fun until the wind ripped them out of my hands. Oh well.

When we came to the crossroads the road had become so flooded that another traveler suggested we should stop by the nearby farmhouse for the night unless we wanted to swim to Oldfen. I was game for the swim but the ladies weren’t so off to the farmhouse we went. Creepy place by the way. When we go there we were greeted by some poncy dude in a butler outfit. Can’t remember his name right now so he will be Mr. B. So Mr. B greeted us at the door to the farmhouse and … oh right his name was Demetrius… So he leads us to this room where we meet the lady of the house named Chandra. They fed us dinner and gave us a room to sleep in, which was nice. That’s pretty much where it ended. Ellen woke us up in the middle of the night claiming to hear screams from the attic. So we went to investigate. Illyria led the way followed closely by Red. Of course at that point the door slammed shut and I was forced to use my crowbar. You know which one, it’s the one that we kept in the back shed….. Umm…… right locked door. So after a couple tried the door opened up to some prying and Ellen and myself were able to join the other 2 upstairs. The evil chalkboard then tried to eat my soul, which was a very very unpleasant experience, So I hit it with the warhammer I got. I named the hammer Doorcracker, thought you’d like that. After a couple strong hits the board was destroyed., and so was the east wall of the attic. My bad, but the wall was evil I swear.

Let’s see what happened next…… Oh right.

So once we finished upstairs we went to apologize to the lady of the house only to find her not in her room. At like 2 in the morning how weird right?! So we checked on the kids. Only to be attacked by their ghosts! I was beside myself cuz the way they were referred to at dinner was that they had just gone to bed for the night not forever! Like I said before this house gave off a seriously creepy vibe.. Oh ya Fumbles finally caught up to us at the farmhouse and brought a new friend with him. A dwarf who looks like he found the wrong end of a blast furnace. We checked out the sitting room again after introductions were made and found a secret torture chamber with a poor kids corpse in it. ……. sniff.. sniff…. lets just say I may have taken some frustrations out on the lady’s things. Stupid kid killing jerk face. We then went to Mr.B’s room and didn’t find him anywhere either. But we did find something downstairs in the cellar and I was asked/told/volunteered to go get the shovel from the mules.

Not willing to walk through the super creepy orchard with the scarecrow things shifting in the wind. I cut through the path in the corn field and came upon the barn. The place was surprisingly well lit for so late at night and super stealthily I spied our psycho hostess doing some demon ritual thingy. The night air must have cleared my head or maybe I heard one of your many lessons spring through my mind but I decided it would be better to confront her with the rest of my friends than alone. I ran back to them and we all confronted her. By the way she was no longer as nice looking or human looking anymore so when she attacked us it really wasn’t a surprise. I felt a little sleepy again all of a sudden but managed to shrug it off this time…. I really do need to learn more about this spellcasting stuff. After some cow demon things chasing Fumbles and his new friend and Red tossing a perfect spiral blade first through the demon bitch we lived and the bad guys didn’t. And we found a toad with eyes that looked like the butlers hiding out by the mules in the barn. We can always use more frogs around so I picked him up and put him in a pouch for safety.

We then cleaned up the mess of dead people in the house and made sure all of them were buried properly in the family graveyard. Found the other 2 kids just dropped off in the field in sacks. That woman deserved to die so many times over. Once that was done we went back to the farmhouse through the front door. On the porch I was still a little upset so I kicked the crazy lady’s pumpkins which sprung to life around us. After some smashing and exploding pumpkins we got back to sleep for the night. The storm died off overnight so we had an easy trek down to Oldfen.

Our renters are doing fine and are keeping up the place like you would want and I’m doing well. Just trying to look out for the little guys. Like you always did for me.

I miss you dad…

Hope you’re proud of me and talk to you soon.

Would be Hero
Glenn recounts his adventures to his Father's grave

Hey Dad,

It’s been a while hasn’t it? I’m sorry for not visiting more often, but I’ve done what you always taught me to do. I’ve been helping people.

Right. Okay I know that’s pretty vague, so let me start at the beginning.

It was a few months after loosing you and I was out collecting some wolfsbane for the Eagle Knights when I came across the path of a mongrel. Following its tracks like you taught me I managed to close in on the wolf. It must have noticed me because it suddenly started running at full tilt towards the road. It burst from the brush and tried to attack some passing travelers. It didn’t get far and thanks to Moonblight and some help from the travelers we slew the beast.

The travellers were a couple elves heading into Oldfen and onto Falcon’s Hollow. Their names are Illyria and Ellen. Ellen is a priestess of Iomedae,you know, like Aunt Cirthana. She’s good people, always trying to do the right thing. You would have liked her. The other one is a bit of a private and slightly grouchy person who likes to keep to the shadows but she’s got a soft spot I’ve seen when she thinks nobody is looking. Which is sometimes difficult as she’s really really good at that keeping to the shadows thing.

So like I said, they were making a stop off here and then heading onto Falcon’s Hollow and as I had decided that I would go there and spend some time helping out Aunt Cirthana since it was very lonely at home. They agreed that I could join them on the journey north.

The day trip up to Falcon’s Hollow was fairly uneventful from what I remember. We met a very funny dwarf at the river into town named Navoir. I never did think that i would meet a dwarf who likes water but this guy proved me wrong.

Aunt Cirthana was happy to see me but was sad to hear of your passing. She was having a bit of a crisis with a plague of sorts that was ripping through Falcon’s Hollow. Naturally I volunteered to help and was happy to hear that my new travelling companions were also interested in helping.

Turns out the local Herbalist knew of an old remedy for this kind of sickness so we went off to find the ingredients. By the oldest tree in the Darkmoon woods we fought a Dragon!!! It was a rather small one but still a dragon. On the way to a witches house we were ambushed by hobgoblins who hurt a small fennec fox to try and get to us. We defeated the hobgoblins and rescued the fox, who after some healing magic from Ellen took a shining to Illyria. After the witches hut we wound up in an old dwarven monastery where we found a big ugly talking wolf. Of course he tried to trick us in to letting our guard down but I was having none of that and when he inevitably tried to kill us we were prepared.

With all the ingredients in tow we made our way back to town and got back in time to save many of the townsfolk from a nasty death.

Soon after the plague thing we decided to help out again when a group of local children had gone missing. They were last seen hanging out at the recently burnt down orphanage just outside of town. When there we found some kind of messed up torture room under the ruins. Other than that we did find tracks that led us off into the woods where we came across a young feral girl named Jeva. She helped us track the Kobolds to the river and from there we parted ways.

The Kobolds lead us back to the Dwarven Monastery where we encountered the Warg Greypelt. From there we went further into the lower levels. There we encountered a tribe of Kobolds, aand a frikkin ghost of a dwarf in shiny mithril armor, and carrying a glowing axe called Glintaxe! Ok maybe it turned out to be a giant cube of acid goo that kinda hurt when it bumped into you but the ghost makes for a better story. From there we came across a Kitchen brawl where one of the kids and a chubby halfling named Edgrin, and one other kid hiding under the table. The scrappy kid was the tailors daughter Kimi, who was determined to help find her still missing friends.

We proceeded to find one of the missing kids in a burial crypt where Ellen did some cool priestly thing and exploded a whack load of skeletons intent on ripping us a new one. We then came across a disgruntled group of Kobolds, who we managed to convince to abandon their king and start a new tribe far away. Another kid we found bound and gagged by a giant dwarf demon thing that had a nasty stink about him. Glintaxe was quite efficient at chopping back to the abyss and when Ellen had a rather bad reaction to the chain thing we decided to use the fancy adamantite warhammer he held to smash it to bits. So with 4 of the 5 missing kids down we made our way down a crack in the wall of the dwarves forge.

At the bottom of the hole we were ambushed by a giant demon bat thing which fell quickly to Glintaxe, but before we could take in our victory the wall came alive and seriously hurt Ellen. Well Illyria and I were having nothing of that and charged into the stone beast that attacked her. She delt what should have been a vast wound but it’s skin seemed to tough for the blow. I swung into the monster with all my strength and felt like I was striking pure stone the vibration was so strong. It must have been stronger than I thought since the blow caused the stone monster to shatter apart. I mean holy crap dad I hit a rock monster so hard it shattered apart!!!!

From there we took out some of the nearby guards and patrols for the lower level and came across a bound monster who Illyria was able to talk to somehow. It agreed to help us save the kids since we saved its life. In the store room we took a rest as the trek so far had been exhausting. When we woke we made way through the tunnels searching for the last child. We defeated some more guards and came across the nursery. Where an old kobold matron helped us through the caves in exchange for the lives of the hatchlings and herself. Wasn’t gonna hurt them anyway so was a good deal in my opinion. On route to the chiefs chambers we came upon a bound and gagged human who “agreed” to help us with some minor pursuasion from Illy. He’s called Fumbles. Doesn’t seem to want us to know him by anything else. That’s a little wierd isn’t it?

Let’s see we fought through a slime filled room and some freaky frogs and made it to the Kobold chief only to have a nap right away. Didn’t even realize I was tired. Stupid magic stuff. Gotta learn more about it. But I was kicked awake and after a tough fight we came out victorious. Still no kid though. So further into the caves we found a wierd kobold lady thing that was obsessed with shiny things. Then finally found the last child and Some crazy white Kobold shaman dude who just cut the heart outta some poor human.

We dashed into the room and quickly slew the evil bastard before he could hurt anyone else. Rescued the kid and got them all home safely.

Glenn looks around the graveyard only to realize that it is past dusk and he should probably go find his companions.

It’s been good talking with you dad but I gotta run. I’ll be back tomorrow morning to tell you the rest of my adventures so far.

I hate people.
And pumpkins.

I wake after a night’s rest to the crash of thunder and the flash of lightning. It is too early to deal with the party’s chipper moods. I roll over and curl up with Buttercup for a few moments more before stretching and rising for the day. Honestly, why did I have to take up with ‘morning’ people?

After a while, we gather our belongings then set out. By the Peacock, these people know how to run their jaws with useless prattle. Do they not see that their short lives are cut even shorter by wasting all this time to talk when they could take action instead? Does this not speak louder than any words that come out of their mouths?

Once we get to the river, they realized that there would be no hope in getting the cart on to the ferry and over to the other side, so it was taken back to the church and left there for safe-keeping until our return.

We eventually make it across the river, though there was a worrisome moment when my new friend falls into the drink. Our quick thinking and keen roping skills save her as she would have surely sunk to the bottom of the river in her heavy armour.

We follow the increasingly muddy trail through the forest when we are set upon by several large bugs, one of them having a green sail and spikes coming out of each of its legs…we dispatch the creatures and I realize that Buttercup has been injured in the skirmish. I am…horrified by my carelessness in bringing my ward into the fight and not being fast enough to spare her from harm. Vermella heals us and I thank her in my own, admittedly awkward, way and they begin the nasty business of dismembering the bugs while I retrieve Romulus from the path.

The others gather some gold and gemstones from the stomachs of the creatures, presumably from those who were less capable of defending themselves, and we make ready to continue on our way through the forest.

We continue on until we get to a part of the path that has been flooded and a lone figure stands on the other bank of the new stream. Vermella senses faint evil coming from her and the stranger suggests that we go no further for the night and, though I know the woman on the other side of the bank is lying to me about the state of the path, I cannot deny that heading indoors sounds like the best idea I’ve heard in a long while.

The others trudge down the path and we eventually come to a farm with an apple orchard and corn fields. Something about them seems…off. Too quiet, perhaps? Red pauses meaningfully and concentrates when we get to the front porch of the farmhouse. Something must be setting off her goody-goody senses as she seems uneasy around the pumpkins on the porch.
Our host for the evening is a woman named Chandra, and her man-servant Demetrius. We eat a hearty meal and retire to the guest bedroom where Buttercup quickly claims the lone bed in the room. Well done my little one. Ellen has decided to keep watch while the rest of us…rest. Finally – I won’t have a spell put on me and be bored out of my mind watching the others sleep. Before I drift off with Buttercup by my side I am reminded of Fumbles’ face after I took liberties with a piece of charcoal and bury my own face in the pillow. Though I do not believe the frog would dare touch me with his ridiculous hands, mayhap Ellen would think it humorous to add something to my visage while I slumber.

I am woken from my sleep by Ellen who insists that she has heard a scream from somewhere nearby. With reluctance leave the bed and see that Buttercup quickly occupies the warmth my body has left between the covers. Fine. Adorable as she may be and not be in need of beauty sleep, I recall her injuries from earlier with the large bugs and decide to leave her be. She is a good, pretty fox and…

Dammit, they want me to scout. Humans with their pathetic eyesight.

I come up with a devilishly clever signal for Red to concentrate to find any evidence of evil in our vicinity. We discover a trap door in the ceiling and I am voluntold to go investigate with my keen elven eyes. Fine. Stupid. Lousy. House. Loath as I am to split the party up, I ascend the stairs to find a small attic that had been transformed into some kind of schoolhouse for two children. Interesting, and a bit off-putting. Children leave me feeling…awkward…as they tend to not have any fear of me. They usually learn to both fear and hate the Drow (though, I must admit, for good reason as we are a fierce, brave, and vicious race) because they are taught to hate by their parents…much in the way that my own family tried to…

There is a chest in the corner which I attempt to open, but the lock holds against my best efforts. Maybe because I was just woken up from a lovely dream of mountains of riches with which I could start my own animals rescue…

The room takes on a sinister tone when I see blood begin to pour down the chalkboard and ‘I’ appears on the surface. In the distance, I hear what I learn is the slamming of the door to the attic…but that is of no concern to me now. I feel as though…my soul is being ripped from my body. I do the only thing I can do and blindly attack the chalkboard. The letter disappears and my head is clear again. I warn Red to not let letters appear on the surface.

A brief, but desperate fight ensues that leads to the board being destroyed and the wall it stood against shattering into the night. We may have some explaining to do with our host in the morning, should we survive that long.

I try my hand again at the chest once the dust has begun to settle, but there is no use. The anguish I felt at my soul being torn from my body seems to have rattled me and I break my lock picks. One set down, one set to go.

The frog smashes his way through the lock in the same way he does everything – with no finesse. Inside the chest I find a man’s suit, hat, boots, gloves. Red or Ellen…one of them…tell me the boots and gloves give off magic.

While the others mill about in their indecision, I notice the smaller boards in the desks now say something: ‘I am sorry I was unable to help more’ and ‘They were not prepared’.

Well…that’s not the least bit foreboding. We leave the attic and I head back to the bedroom to check on my darling Buttercup. She has snuggled under the covers and looks content – I do not disturb her slumber as I have a feeling the night has just begun for us.

We check each of the other rooms in turn only to find a supply closet and an abandoned bedroom of the lady of the house. The children’s bedroom, however, proved to be a sight more difficult to deal with than the others.

Something horrible must have befallen the children as their poltergeists hurled various toys around the room at us. I am truly growing tired of all of these shenanigans and wish to be done with this house. Why did we come here? It seemed like such a good idea at the time…
Upon dispatching the ghostly children, I heard someone at the front of the house and went to investigate, blending in with the shadows down the hall and stairs. When I saw the familiar silhouette of Fumbles at the door with some kind of filthy dwarf, I relaxed. Fumbles has proven time and again that he is perfectly harmless, so anyone travelling with him would be likewise. We exchange banter back and forth, possible exhausting him mentally, then I show them up to the second story where the others await. I smirk to myself on the way up, thinking that I might be pleased to see the clumsy human again…in the way one is happy to see a stray dog has found a home. Yes…he’s like a pet. Maybe I shall keep him.

We all head back to the main floor of the house and begin to rummage through the rooms, looking for evidence or something nefarious, and the newest member to our rag-tag group finds a hidden catch on the mantle place. It releases a hidden door to room that is….just horrific. What’s left of a child lays on a table in the middle of the room with implements of torture on the walls. The smell is overwhelming and I am briefly sickened by it. The frog, as usual, makes a useless display of his anger by breaking chairs and tables in the drawing room. I gather myself and pull one of the curtains from the window and use it cover the child. Be at peace, little one. We will be back to put you to rest later, I’m sure if Ellen or Red have their say.

We find Demetrius’s room, but there is nothing of interest there save for a book written in some kind of evil language that I can’t quite make out, even with my proficiency in linguistics. I hold on to it for now as I cannot read it, but know enough to surmise that this should not be left lying around for someone foolish to find. I take the coin purse I find in his bedside drawer as payment for…something amazing I’ve done, surely.

We continue downwards into the basement where we find an adult human-sized grave along with the house’s stock of preserves and ale. Because where else would you be inclined to keep a body, but in a cool, dry place? The frog volunteers to go get a shovel to uncover what is sure to be a corpse and I am thankful for the quiet. The dwarf takes this opportunity to notice that there is alcohol to be consumed just sitting there in the casks. He asks if I can open one and I oblige him as he reminds me of that, admittedly likeable, half-orc who would always offer a drink after a fight.

We grow tired of waiting for the frog to come back and the dwarf begins to unearth the body with an empty tankard. I realize I might be able to do more than tolerate this one as he seems to be an actions-are-louder-than-words type and I appreciate that in world full of too many people that just run their mouths. We uncover part of the body of a seemingly scholarly sort of chap, complete with tidy spectacles in his pocket and book of some kind of arcane writing on his person. We pass it to Fumbles as he has proven that he literate in the ways of magic. That, or he’s incredibly good at fooling us that he can read. At this point, neither would surprise me.

Soon after, the frog comes rushing back with news of our lady hostess performing some kind of ritual out in the cornfield. We gather ourselves and our weapons and head out the back of the house towards the barn where she was last seen.

When we get there, she has just completed the ritual and the battle commences. Fumbles and his new friend could actually hit the broadside of a barn, but little else. I admit to being slightly amused by them being chased by a demon cow creature, but only because they survived. Red was the one to strike the final blow to the wretched woman we would come to realize was a blood hag. A glorious throw of her sword flew swift and sure, ensuring that evil die and good endure as it hit its mark of the hag’s heart and the battle was won. The newcomer took ownership over the gloves we discovered earlier as well as some of the farming implements.

After the fight, we go back to the house to clean up the torture chamber and I clean the child as best I can while the others regurgitated their meals in the corner. When the remains are wrapped, we walk out to the small graveyard we had spied behind the house and the frog set about digging a grave. Ellen, Red, and myself, see a family mausoleum and go to see if there was room enough to set the child to rest. Once inside, we discover a woman laying on the ground with a slit throat who bore a striking resemblance to whom we had assumed was the lady of the house.

The woman with the slit throat looks incredibly similar to Chandra. Fumbles comes out of the house to inform us that the records of the house don’t match with the name Chandra – they match with the name of Celeste. It appears as though the woman we met had somehow replaced the real lady of the house.

It also turns out the husband had died in a farming accident a year prior and the widow was left with the farm to run with her three small children and, we presume, Demetrius. Who is now a frog – did I forget to mention that? Yes, we now have a frog that was once a person. I can only assume that the goodygoodies will want to change him back somehow to stand for any crimes he may have committed. He did, after all, have a demonic book in his room. Why must it have been a frog? The somewhat sentient one with poor judgment and impulse control is bad enough, but now we have another to tend to until he can be turned back into a man.

Three small children…and we have found but one. I close my eyes to think of the horrors the other two might have had befall them, when we hear from outside that the dwarf has discovered two sacks in the pumpkin patch. Sure enough, they are the remaining children and we lay them to rest with the parents in the family crypt. I notice that the epitaph across the archway says: Birth and death are written in the bones, but bones can be broken. Well.

Having completed our latest task, we went back to the house to rest and gather our strength when the frog had the fine idea to knock about the pumpkins on the porch. This, of course, set off some kind of magical trap and they came to life one after another first attacking, then exploding on people after their defeat. I swear to the Peacock, that the frog will be the death of us one day with his impulsive nature. I only hope that it comes to bite him on the ass before it kills the rest of us.

Red gladly announces that the house in finally clean of all evil she was able to detect from before and we go back to our quarters for a much deserved rest before we put this cursed business to our backs in the morning.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.